Entry submitted to GamedevJs 2022
Game submitted to GamedevJs 2022
- Play a 5 minute match agains a super smart AI
- Choose among 4 different players, each with 3 unique units
- One requires Coil subscription
- One requires you to mint an NFT on the NEAR (testnet) blockchain
- Play on Mobile
NEAR features are only available on https://clash-of-cuisine.4everland.app/ because itch.io doesn’t support NEAR login.
Short Post Mortem
The game is as good as it gets for the game jam within the given time limit. It’s been 2 tough weeks. I’ve spent nights and some early mornings working on the entry, but it has been a lot of fun. I’ve learned much during the process, and my favourite part is being able to mint your own NFT and use the character’s units in-game.
Here’s a list of small things I thought I would be able to add:
- Make eyes of character follow ball
- Own music (Used one sound track from this pack instead)
- Better AI, which tries to hit the ball instead of just random places
- Better quality units (some are made in only a few minutes)
- Improve collisions to feel better
- Super charged shots could smash and destroy a unit (similar to Rocket League). The unit respawns.
What’s next?
I’ve been playing the game a lot while developing. I think it’s fun, but it can be a lot better. The game really needs an online multiplayer feature. Playing agains friends.
What do you want to see?
I hope you enjoy playing my game even if only a little. I’d love to hear what you think. I’m also open to feedback, and please let me know if you have a good idea in which direction I should go with the game post-jam.
- Should it be turned based?
- Should I change game mechanics completely?
Files
Clash of Cuisine
Status | In development |
Author | Reit Games |
Tags | Football, gamedevjs, Soccer |
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