Trijam-75-circle-puzzle
Trijam-#75-circle-puzzle
This is an entry for the 3 hour game jam for Trijam-75.
Here is the source code of the game project https://github.com/johnedvard/trijam-75-circle-puzzle
The game can be played here https://trijam-75.netlify.app/
I was live streaming while I was programming https://www.twitch.tv/johnonym
I spent 3 hours and 30 minutes on this entry.
Personal Comments
The plan was to make more than only one level, but this is as far as I came within the time budget. I want to continue working a little extra on this game. I want to add a level selector, a high score pr level, better graphics, and some sound.
I don't think it is bad for a 3 hour game jam, as I was able to create a prototype for my initial idea. The game was much more difficult than what I had imagined, but maybe it is easier, or more fun if two players play at the same time.
Implementation time consumer points
Some points that were time consuming.
Collision Detection
The most difficult part of the implementation was to figure out when we were allowed to move all the players. We had to check for collision when we rotate the smaller squares, as well as movement from the bigger square, and also when we changed the radius of the circle.
Tile Engine
I have worked with Kontra, the game engine, before, but the Tile Engine was new to me. I spent some time trying to figure it out. The tile image would not load properly, and that was because I had to import the tile image (as a module?) before compile time, and could not use a relative path on an `Image`-object at runtime.
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Reit Games |
Genre | Puzzle |
Tags | html, Local Co-Op |
Average session | A few seconds |
Inputs | Keyboard |
Multiplayer | Local multiplayer |
Player count | 1 - 2 |
Comments
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cool idea, though the implementation is lacking. Still impressive for 3 hours. I may try to re-make this game and complete it. Great work
Thanks for the comment. I created a second, slightly improved version here: https://hackaton2020.netlify.app/
Still not a complete game, and I felt the controls were a bit difficult. Please let me know if you create a version of your own.
Cool idea and impressive in such a short time! :)
Nice work! I rather like this mechanic, very puzzle-boxy